For this project, you will practice some of the surface modeling and rendering skills learned in lecture. It is a useful skill to be able to model objects that you find in every day life, so you are tasked with selecting, and modeling one of these objects.
Your model must:
Have reasonable size/form to your selected object by using at least one sketch picture scaled appropriately
Grading will be more lenient on complicated objects (i.e. a car) and more harsh on simple objects (i.e. an eraser)
Incorporate at least one advanced surface modeling element (surface boundary/ filled surface); More features are encouraged
Have accurate colors/textures of your object
Have at least one decal on your object (.png style decals preferred)
At least one camera set up for rendering with a background
Your model does not require:
sketches to be fully constrained
multiple components (i.e. a water bottle and its cap can be one static model, not necessarily an assembly)
To receive full credit, you must upload/submit:
A clear high resolution photo of the object you selected (most smartphone camera’s should work just fine) (10 points)
Your solidworks file (.SLDPRT) that meets all of the above requirements (30 points)
Two different final renders of your object at different views, at a resolution of 1920×1080 (16×9 aspect ratio) in .jpg file formats (10 points)